SWFSprite : SWFMovieClip

..also known as a "movie clip", this allows one to create objects which are animated in their own timelines. Hence, the sprite has most of the same methods as the movie.


SWFSprite SWFSprite();

Create a new SWFSprite object.


SWFBlock getBlock();
SWFBlock Block; (Propertie)

Get SWFBlock object.


void setFrames(numberOfFrames);
void setNumberOfFrames(int nFrames);
void NumberOfFrames; (Propertie)

Set the total number of frames in the sprite's animation.


SWFDisplayItem add(SWFBlock character);
Add a shape, text, a button, an action, or another sprite to the sprite.

For displayable types (shape, text, button, sprite), this returns a handle to the object in a display list.



void remove(SWFDisplayItemi);
Remove the object instance from the display list.


void nextFrame();
Move to the next frame of the animation.


void labelFrame(string label);
Set label to frame.


void setSoundStream(SWFSound sound, float rate);
Set Sound Stream.


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